Custom Access List
2nd-Level Powers
- Wall Walker » Grants ability to walk on walls and ceilings.
3rd-Level Powers
- Energy Bolt » Deal 5d6 enery damage in 120-ft. line.
4th-Level Powers
- Evade Burst » You take no damage from a burst on a successful Reflex save.
- Quintessence » You collapse a bit of time into a physical substance.