Custom Access List
2nd-Level Powers
- Psychic Beacon » Know distance and location of marked target.
3rd-Level Powers
- Energy Lance » Lance of energy deals 5d6 hp + secondary effect based on energy type.
4th-Level Powers
- Power Leech » Drain 1d6 power points/round while you maintain concentration; you gain 1/round.
7th-Level Powers
- Divert Teleport » Choose destination for another's teleport.