Custom Access List
1st-Level Powers
- Spirit Mark » Inscribes a personal rune (visible or invisible).
2nd-Level Powers
- Concealing Amorpha » Quasi-real membrane grants you concealment.
- Stygian Weapon » Your weapon is imbued with negative energy.
4th-Level Powers
- Power Leech » Drain 1d6 power points/round while you maintain concentration; you gain 1/round.