Custom Access List
2nd-Level Powers
- Death Knell, Psionic » Kills dying creature; you gain 1d8 temporary hp, +2 to Str, and +1 level.
3rd-Level Powers
- Mental Turmoil » Prevent target from using abilities that require mental calm.
4th-Level Powers
- Power Leech » Drain 1d6 power points/round while you maintain concentration; you gain 1/round.
6th-Level Powers
- Stygian Bolt » Enemies in a 120-ft. line gain 1d4 negative levels.