Custom Access List
1st-Level Powers
- Call Weaponry » Create temporary weapon.
- Dimensional Pocket » Transfer object to hidden dimension for safekeeping.
3rd-Level Powers
- Ethereal Volley » Imbue your missiles with force energy, making them ghost touch weapons.
4th-Level Powers
- Power Leech » Drain 1d6 power points/round while you maintain concentration; you gain 1/round.