Custom Access List
1st-Level Powers
- Call Weaponry » Create temporary weapon.
2nd-Level Powers
- Energy Adaptation, Specified » Gain resistance 10 to one energy type.
4th-Level Powers
- Power Leech » Drain 1d6 power points/round while you maintain concentration; you gain 1/round.
7th-Level Powers
- Evade Burst » You take no damage from a burst on a successful Reflex save.