Custom Access List
2nd-Level Powers
- Mental Disruption » Daze creatures within 10 feet for 1 round.
4th-Level Powers
- Death Urge » Implant a self-destructive compulsion.
- Energy Ball » Deal 7d6 energy damage in 20-ft. radius.
- Steadfast Perception » Gain immunity to illusory effects, +6 bonus on Spot and Search checks.