Custom Access List
2nd-Level Powers
- Mental Disruption » Daze creatures within 10 feet for 1 round.
4th-Level Powers
- Light Beam » Deal 5d6 damage in 120-ft. line.
- Steadfast Perception » Gain immunity to illusory effects, +6 bonus on Spot and Search checks.
5th-Level Powers
- Living Arrow » Semisentient arrows can follow foes around corners.