Custom Access List
2nd-Level Powers
- Mental Disruption » Daze creatures within 10 feet for 1 round.
4th-Level Powers
- Steadfast Perception » Gain immunity to illusory effects, +6 bonus on Spot and Search checks.
5th-Level Powers
- Living Arrow » Semisentient arrows can follow foes around corners.
6th-Level Powers
- Fuse Flesh » Fuse subject&s flesh, creating a helpless mass.