Custom Access List
1st-Level Powers
- Call Armor » Transfer chosen type of armor to your hand.
2nd-Level Powers
- Mental Disruption » Daze creatures within 10 feet for 1 round.
3rd-Level Powers
- Time Hop » Subject hops forward in time 1 round/level.
4th-Level Powers
- Steadfast Perception » Gain immunity to illusory effects, +6 bonus on Spot and Search checks.