Custom Access List
2nd-Level Powers
- Mental Disruption » Daze creatures within 10 feet for 1 round.
3rd-Level Powers
- Energy Lance » Lance of energy deals 5d6 hp + secondary effect based on energy type.
4th-Level Powers
- Freedom of Movement, Psionic » You cannot be held or otherwise rendered immobile.
- Steadfast Perception » Gain immunity to illusory effects, +6 bonus on Spot and Search checks.