Custom Access List
2nd-Level Powers
- Constrictor's Touch » Target's clothing or armor binds it, dealing damage, penalizing attacks, increasing chance of spell failure.
- Control Air » You have control over wind speed and direction.
- Matter Agitation » You heat a creature or object.
6th-Level Powers
- Energy Trap » Explosion of energy deals 5d6 damage, creates lingering effect in area.