Custom Access List
1st-Level Powers
- Teleport Auxiliary » The target doesn't count toward the limit of teleport.
2nd-Level Powers
- Induce Awe » Gain +4 bonus on Diplomacy and Intimidate; opponents might become shaken.
3rd-Level Powers
- Energy Burst » Deal 5d6 energy damage in 40-ft. burst.
5th-Level Powers
- Leech Field » Leech power points each time you make a saving throw.