Custom Access List
1st-Level Powers
- Teleport Auxiliary » The target doesn't count toward the limit of teleport.
4th-Level Powers
- Energy Ball » Deal 7d6 energy damage in 20-ft. radius.
- Psychokinetic Weapon » Animate a weapon to fight of its own volition.
5th-Level Powers
- Leech Field » Leech power points each time you make a saving throw.