Custom Access List
1st-Level Powers
- Teleport Auxiliary » The target doesn't count toward the limit of teleport.
2nd-Level Powers
- Energy Missile » Deal 3d6 energy damage to up to five subjects.
4th-Level Powers
- Truevenom » Your natural weapons are covered in horrible poison.
5th-Level Powers
- Leech Field » Leech power points each time you make a saving throw.