Custom Access List
1st-Level Powers
- Energy Ray » Deal 1d6 energy (cold, electricity, fire, or sonic) damage.
2nd-Level Powers
- Detect Hostile Intent » You can detect hostile creatures within 30 ft. of you.
- Earth Walk » Move easily in all directions while on earthen surfaces.
4th-Level Powers
- Intellect Fortress » Those inside fortress take only half damage from all powers and psi-like abilities until your next action.