Custom Access List
1st-Level Powers
- Energy Ray » Deal 1d6 energy (cold, electricity, fire, or sonic) damage.
2nd-Level Powers
- Inflict Pain » Telepathic stab gives your foe -4 on attack rolls, or -2 if he makes the save.
4th-Level Powers
- Dimensional Anchor, Psionic » Bars extradimensional movement.
6th-Level Powers
- Evade Burst » You take no damage from a burst on a successful Reflex save.