Custom Access List
2nd-Level Powers
- Death Knell, Psionic » Kills dying creature; you gain 1d8 temporary hp, +2 to Str, and +1 level.
- Inflict Pain » Telepathic stab gives your foe -4 on attack rolls, or -2 if he makes the save.
6th-Level Powers
- Evade Burst » You take no damage from a burst on a successful Reflex save.
- Fuse Flesh » Fuse subject&s flesh, creating a helpless mass.