Custom Access List
1st-Level Powers
- Hammer » Melee touch attack deals 1d8/round.
2nd-Level Powers
- Inflict Pain » Telepathic stab gives your foe -4 on attack rolls, or -2 if he makes the save.
6th-Level Powers
- Evade Burst » You take no damage from a burst on a successful Reflex save.
- Fuse Flesh » Fuse subject&s flesh, creating a helpless mass.