Custom Access List
1st-Level Powers
- Energy Ray » Deal 1d6 energy (cold, electricity, fire, or sonic) damage.
- Protection from Evil, Psionic » +2 to AC and saves, counter mind control, hedge out summoned creatures.
5th-Level Powers
- Living Arrow » Semisentient arrows can follow foes around corners.
9th-Level Powers
- Genesis » You instigate a new demiplane on the Astral Plane.