Custom Access List
2nd-Level Powers
- Concussion Blast » Deal 1d6 force damage to target.
- Ego Whip » Deal 1d4 Cha damage and daze for 1 round.
- Larval Flayers » Summon 1d4+1 larval flayers to aid you.
4th-Level Powers
- Evade Burst » You take no damage from a burst on a successful Reflex save.