Custom Access List
2nd-Level Powers
- Ego Whip » Deal 1d4 Cha damage and daze for 1 round.
4th-Level Powers
- Evade Burst » You take no damage from a burst on a successful Reflex save.
6th-Level Powers
- Remote View Trap » Deal 8d6 points electricity damage to those who seek to view you at a distance.
8th-Level Powers
- Telekinetic Sphere, Psionic » Mobile force globe encapsulates creature and moves it.