Custom Access List
2nd-Level Powers
- Ego Whip » Deal 1d4 Cha damage and daze for 1 round.
4th-Level Powers
- Evade Burst » You take no damage from a burst on a successful Reflex save.
- Telekinetic Maneuver » Telekinetically bull rush, disarm, grapple, or trip your target.
5th-Level Powers
- Adapt Body » Your body automatically adapts to hostile environments.