Custom Access List
2nd-Level Powers
- Death Knell, Psionic » Kills dying creature; you gain 1d8 temporary hp, +2 to Str, and +1 level.
- Evade Attack » Use an immediate action to deflect attack of opportunity.
6th-Level Powers
- Aura Alteration » Repairs psyche or akes subject seem to be something it is not.
- Energy Trap » Explosion of energy deals 5d6 damage, creates lingering effect in area.