Custom Access List
2nd-Level Powers
- Evade Attack » Use an immediate action to deflect attack of opportunity.
3rd-Level Powers
- Telekinetic Force » Move an object with the sustained force of your mind.
6th-Level Powers
- Aura Alteration » Repairs psyche or akes subject seem to be something it is not.
- Energy Trap » Explosion of energy deals 5d6 damage, creates lingering effect in area.