Custom Access List
1st-Level Powers
- Bolt » You create a few enhanced short-lived bolts, arrows, or bullets.
2nd-Level Powers
- Evade Attack » Use an immediate action to deflect attack of opportunity.
6th-Level Powers
- Aura Alteration » Repairs psyche or akes subject seem to be something it is not.
- Energy Trap » Explosion of energy deals 5d6 damage, creates lingering effect in area.