Custom Access List
3rd-Level Powers
- Energy Bolt » Deal 5d6 enery damage in 120-ft. line.
- Sense Danger » Retain Dex bonus to AC when flat-footed, manifest another power as an immediate action during first round of combat.
6th-Level Powers
- Mend Wounds » Cure nonundead of 55 damage, or deal 55 damage to undead.