Custom Access List
1st-Level Powers
- Spirit Mark » Inscribes a personal rune (visible or invisible).
2nd-Level Powers
- Energy Adaptation, Specified » Gain resistance 10 to one energy type.
3rd-Level Powers
- Vampiric Blade » You heal half of your base weapon damage.
4th-Level Powers
- Energy Ball » Deal 7d6 energy damage in 20-ft. radius.