Psychic Warrior Access List
1st
- Adrenaline BoostCPsi » Receive a temporary Str and Dex boost.
- Astral Traveler » Enable yourself or another to join an astral caravan-enabled trip.
- AvauntHyper » You gain a +2 bonus on your Intimidate check.
- Biofeedback » Gain damage reduction 2/–.
- Bite of the Wolf » Gain bite attack for 1d8 damage.
- Burst » Gain +10 ft. to speed this round.
- Call ArmorCPsi » Transfer chosen type of armor to your hand.
- Call ArmorME » Transfer chosen type of armor to your hand.
- Call ItemME »
- Call Weaponry » Create temporary weapon.
- Catfall » Instantly save yourself from a fall.
- Chameleon » Gain +10 enhancement bonus on Hide checks.
- Channel the Psychic DragonDrM » Gain bonus on skill checks and resistance based on chosen gem dragon.
- ChrysalisHyper » You gain damage reduction 1/–.
- Circumstance ShieldHyper » You gain a +2 insight bonus on Reflex saves.
- Claws of the Beast » Your hands become deadly claws.
- ClotHyper » You resist bleeding.
- Compression » You grow smaller.
- Conceal Thoughts » You conceal your motives.
- Deaden BlowCPsi » A weapon deals nonlethal damage rather than lethal.
- Deflection FieldCPsi » Provides +4 deflection bonus to AC.
- Detect Psionics » You detect the presence of psionics.
- Dissipating Touch » Touch deals 1d6 damage.
- Distract » Target gets -4 bonus on Listen, Search, Sense Motive, and Spot checks.
- Ectoplasmic RepairME »
- Elfsight » Gain low-light vision, +2 bonus on Search and Spot checks, and notice secret doors.
- Empty Mind » You gain +2 on Will saves until your next action.
- Endure Elements, PsionicCPsi » Exist comfortably in hot or cold environments.
- Expansion » Become one size category larger.
- Extend RangeCPsi » Increase the range increment of a ranged or thrown weapon.
- Float » You buoy yourself in water or other liquid.
- Force Screen » Invisible disc provides +4 shield bonus to AC.
- Grip of Iron » Your iron grip gives +4 bonus on grapple checks.
- Hammer » Melee touch attack deals 1d8/round.
- Inertial Armor » Tangible field of force provides you with +4 armor bonus to AC.
- Inspire MountCPsi » Increase the speed of your mount, and its ability to avoid attacks.
- Metaphysical Claw » Your natural weapon gains +1 bonus.
- Metaphysical Weapon » Weapon gains +1 bonus.
- Mighty SpringCPsi » Gain +10 enhancement bonus on one Jump check this round.
- My Light » Your eyes emit 20-ft. cone of light.
- Precognition, Defensive » Gain +1 insight bonus to AC and saving throws.
- Precognition, Offensive » Gain +1 insight bonus on your attack rolls.
- Prescience, Offensive » Gain +2 insight bonus on your damage rolls.
- Prevenom » Your claws gain a poison coating.
- Prevenom Weapon » Your weapon is mildly venomous.
- Primal FearCPsi » Target is shaken for 1 round.
- Psychic WhipSoS » Ectoplasmic whip makes touch attacks within range.
- Skate » Subject slides skillfully along the ground.
- Slow BreathingCPsi » Gain a +4 competence bonus on saving throws against altitude sickness.
- Slow BreathingFrost » Gain a +4 competence bonus on saving throws against altitude sickness.
- Stomp » Subjects fall prone and take 1d4 nonlethal damage.
- Stone MindCPsi » Gain bonuses on Search checks while standing on stone or earth.
- Stone MindSoS » Gain bonuses on Search checks while standing on stone or earth.
- Stone MindRoS » Gain bonuses on Search checks while standing on stone or earth.
- Stygian DiscernmentCPsi » Gain insight to act against detected undead and negative energy auras.
- Synesthete » You receive one kind of sense when another sense is stimulated.
- Thicken Skin » Gain +1 enhancement bonus to your AC for 10 min./level.
- Urban StriderCPsi » Move across uneven surfaces or through crowds with ease.
- Urban StriderRoD » Move across uneven surfaces or through crowds with ease.
- Vigor » Gain 5 temporary hit points.
2nd
- Alloyed HideHyper » You gain damage reduction 5/bludgeoning (or DR 5/+2).
- Animal Affinity » Gain +4 enhancement to one ability.
- Body Adjustment » Heal 1d12 damage.
- Body Equilibrium » You can walk on nonsolid surfaces.
- Concealing Amorpha » Quasi-real membrane grants you concealment.
- Constrictor's TouchSoS » Target's clothing or armor binds it, dealing damage, penalizing attacks, increasing chance of spell failure.
- Construct ToughnessHyper » You are immune to critical hits and bludgeoning damage for 10 minutes per level.
- Damp PowerCPsi » Variable numeric effect of enermy powers are minimized against you.
- Dimension Swap » You and an ally switch positions.
- Dissolving Touch » Your touch deals 4d6 acid damage.
- Dissolving Weapon » Your weapon deals 4d6 acid damage.
- Dissonant TouchPGtE »
- Distracting ShoutCPsi » Distract opponents with your powerful shout.
- Dream Lock, PsionicSoS » Target creature cannot differentiate dream from reality, and is dazed or shaken.
- Earth WalkCPsi » Move easily in all directions while on earthen surfaces.
- Earth WalkSoS » Move easily in all directions while on earthen surfaces.
- Earth WalkRoS » Move easily in all directions while on earthen surfaces.
- Empathic Transfer » Transfer another's wounds to yourself.
- Energy Adaptation, Specified » Gain resistance 10 to one energy type.
- Energy EmanationCPsi » Deal 1d6 points of chosen energy damage to surrounding creatures.
- Energy EmanationFrost » Deals 1d6 points of chosen energy damage to creatures surrounding you.
- Ethereal VolleyCPsi » Imbue your missiles with force energy, making them ghost touch weapons.
- Evade BreathRotD » You slide out of range of a breath weapon.
- Extend ReachCPsi » Shift area your weapon threatens by 5 ft.
- Feat Leech » Borrow another's psionic or metapsionic feats.
- Hustle » Instantly gain a move action.
- Incite BraveryCPsi » You and allies near you become immune to feat effects for 1 round/level.
- Levitate, Psionic » You move up and down, forward and back via mental support.
- Moment of InsightCPsi » Briefly ignore the effects of concealment.
- Painful Strike » Your natural weapons deal an extra 1d6 nonlethal damage.
- Perfect ArcheryCPsi » Ranged fire does not provoke attacks of opportunity.
- Power ClawsCPsi » Your natural weapon deals force damage.
- Power ClawsRoS » Your natural wepaon deals force damage.
- Power WeaponCPsi » Your weapon deals force damage.
- Power WeaponRoS » Your weapon deals force damage.
- Prowess » Instantly gain another attack of opportunity.
- Psionic Lion's Charge » You can make full attack in same round you charge.
- Psionic Scent » Gain the scent ability.
- ReachME »
- Sense DangerMoE » Retain Dex bonus to AC when flat-footed, manifest another power as an immediate action during first round of combat.
- Strength of My Enemy » Siphon away your enemy's strength and grow stronger.
- Stygian ErasureCPsi » Remove negative levels.
- Stygian WeaponCPsi » Your weapon is imbued with negative energy.
- Sustenance » Go without food and water for one day.
- Tail of the DragonSoS » Gain tail slap attack for 1d8 damage.
- Thought Shield » Gain PR 13 against mind-affecting powers.
- Wall Walker » Grants ability to walk on walls and ceilings.
3rd
- Body Purification » Restore 2 points of ability damage.
- Breath BarrierRotD » You create a quasi-real barrier that moves with you.
- Claws of the Vampire » Heal half of your claw's base damage.
- Concealing Amorpha, Greater » Quasi-real membrane grants you total concealment.
- Danger Sense » Gain +4 bonus against traps.
- Dimension Slide » Teleports you a very short distance.
- Duodimensional Claw » Increases your natural weapon's threat range.
- Ectoplasmic Form » You gain benefits of being insubstantial and can fly slowly.
- Empathic Feedback » When you are hit in melee, your attacker takes damage.
- Empathic Transfer, Hostile » Your touch transfers your hurt to another.
- Empathic Transfer, HostileCPsi » Your touch transfers your hurt to another.
- Escape Detection » You become difficult to detect with clairsentience powers.
- Evade Burst » You take no damage from a burst on a successful Reflex save.
- Exhalation of the Black Dragon » Your acid breath deals 3d6 damage to a close target.
- Exhalation of the Bronze DragonCPsi » Exhale a cone of gas that unsettles your enemies for 1d4 rounds.
- Graft Weapon » Your hand is replaced seamlessly by your weapon.
- Incarnum FusionMoI »
- Keen Edge, Psionic » Doubles normal weapon's threat range.
- Mental Barrier » Gain +4 deflection bonus to AC until your next action.
- Perfect ArcheryRoS » Ranged fire does not provoke attacks of opportunity.
- Revitalize Legacy, PsionicWoL » Get extra use of chosen legacy ability.
- Steal ItemHyper » Distant or tended objects appear in your grasp.
- Stygian BaneCPsi » Your weapon is imbued with negative energy.
- Telekinetic BoomerangCPsi » Object returns to your hand immediately.
- Telekinetic BoomerangRotW » Object returns to your hand immediately.
- Ubiquitous Vision » You have all-around vision.
- Vampiric Blade » You heal half of your base weapon damage.
- Water-BornStorm »
4th
- Blade of LightPGtE »
- Claw of Energy » Your claws deal additional energy damage.
- Dimension Door, Psionic » Teleports you a short distance.
- Dimension Door, PsionicCPsi » Teleports you a short distance.
- Dragon HeartedRotD » You gain an energy immunity and vulnerability depending on your preference for red or white dragons.
- Energy Adaptation » Your body coverts energy to harmless light.
- Freedom of Movement, Psionic » You cannot be held or otherwise rendered immobile.
- Immovability » You are almost impossible to move and gain DR 15/–.
- Inertial Barrier » Gain DR 5/–.
- Open Chakra, PsionicMoI »
- Planar ApotheosisCPsi » Temporarily become celestial or fiendish.
- Psychic Vampire » Touch attack drains 2 power points/level from foe.
- Psychokinetic WeaponCPsi » Animate a weapon to fight of its own volition.
- Steadfast Perception » Gain immunity to illusory effects, +6 bonus on Spot and Search checks.
- Stygian DisruptionCPsi » Your weapon takes on the undead disruption quality.
- Truevenom » Your natural weapons are covered in horrible poison.
- Truevenom Weapon » Your weapon is horribly poisonous.
- Weapon of Energy » Weapon deals additional energy damage.
5th
- Adapt Body » Your body automatically adapts to hostile environments.
- Catapsi » Psychic static inhibits power manifestation.
- Change FateME »
- Empower WeaponCPsi » Store a power in your weapon.
- Living ArrowCPsi » Semisentient arrows can follow foes around corners.
- Living ArrowRotW » Semisentient arrows can follow foes around corners.
- Metaconcert » Mental concert of two or more increases the total power of the participants.
- Oak Body » Your body becomes as hard as oak.
- Perfect RiposteCPsi » Make an attack of opportunity against a creature who just missed you.
- Perfect RiposteRoS » Make an attack of opportunity against a creature who just missed you.
- Psychofeedback » Boost Strength, Dexterity, or Constitution at the expense of one or more other scores.
- Sense of the Dragon, PsionicRotD » You gain dragonlike senses.
- Stomp, GreaterCPsi » Psychokinetic shock wave deals damage and knocks creatures down.
- Unleash IdbeastHyper » You gain the idbeast template for 1 round/level.
6th
- Blackstone HammerCPsi » Target weapon petrifies those it strikes.
- Blackstone HammerRoS » Target weapon petrifies those it strikes.
- Breath of the Black Dragon » Breathe acid for 11d6 damage.
- Brutalize WoundsHyper » Your target takes more damage than normal from wounds.
- Combat TransformationME »
- Defer FatalityHyper » You avoid death through suspended animation.
- Dispelling Buffer » Subject is buffered from one dispel psionics effect.
- Form of Doom » You transform into a frightening tentacled beast.
- Hand of IsolationHyper » You create a psionic ward that allows you to touch or wield an evil object without moral harm.
- Inconstant LocationCPsi » Make swift instantaneous moves in combat.
- Inconstant LocationSand » Make swift instantaneous moves in combat.
- Mind Blank, Personal » You are immune to scrying and mental effects.
- Mind Over EnergyCPsi » Gain brief immunity to chosen energy type.
- Mind Over EnergyFrost » Gain brief immunity to chosen energy type.
- Rage of the RemorhazCPsi » Your body becomes searing hot, damaging those who touch you.
- Stygian TouchCPsi » Your touch bestows negative levels and transfers life force to you.
- Suspend Life » Put yourself in a state akin to suspended animation.